Aggiornamenti live sulla patch 9.13
Vogliamo svelarvi cosa succede in tempo reale durante il ciclo di vita di una patch! Tornate qui ogni giorno per leggere gli ultimi tweet degli sviluppatori, oppure leggete la nostra introduzione e il blog sviluppatori sul bilanciamento per ulteriori dettagli.
18 giugno 2019
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Mark Yetter@MarkYetterWe've now wrapped up our #lifeofapatch process today. I hope that you all enjoyed seeing behind the balance curtain for a patch. Even though we wont be giving you all the play by play, we're always here to answer questions about our work.
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✨hanna✨@shioshoujoand that's a wrap on #lifeofapatch! thanks to everyone for following along during the past two weeks and yelling at me about balance changes even though i specifically said not to 🤭
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John Frank@LoLSotereAttached the final Illaoi list that is scheduled to ship to Live. Did some passive and E slight modifications following the last time I sent it out: #lifeofapatch
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Olivier Ged@RiotKazdoo#lifeofapatch is almost over as 9.13 is wrapping up and getting out of our hands to get to live servers next week.
I had a blast unveiling how the team works to ship every other week update to Summoner's Rift.
Shoutout to @shioshoujo for organizing this campaign. -
John Frank@LoLSotereI always have some minor panic on branch cut day. Come in and hope I don't have to fix a difficult bug in the next hour. Today, just one minor bug was on me which was a typo on one of my tickets and not in the game. Noice. #lifeofapatch
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John Frank@LoLSotereSivir and Essence Reaver both got nerfs. Went lighter on Sivir than she needed because the system will also reduce her power: #lifeofapatch
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John Frank@LoLSotereOrnn was actually in a place where he could get some more buffs! Always exciting to me. Buffed his Volcanic Rupture (Q)'s total AD ratio from 1.0 >>> 1.1. This is approximately +7-12 just from his base AD, but if you want to build a Black Cleaver on him, more value! ;)
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John Frank@LoLSotereI was kind of on a 'rounding numbers' spree for our simple bucket tasks this patch. Tristana got some of that attention along with a small buff to Rocket Jump: #lifeofapatch
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John Frank@LoLSotereSylas will still be getting some longer term attention from @Squad5lol but we took some of his changelist to buff him this patch. Attack Damage :: 58 >>> 61; HP per Level :: 85 >>> 95; Kingslayer (W) Base Damage :: 60-180 >>> 65-205. #lifeofapatch
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Mark Yetter@MarkYetterToday is our last day to check in changes for 9.13 so we will be locking down all of the numbers. #lifeofapatch
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Rob Rosa@RiotKingCobraStarting off today doing some prep work for preseason. Probably going to be heads down in this until morning playtest. #lifeofapatch
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Rob Rosa@RiotKingCobraSwain CL that is super subject to change and likely will. My initial thoughts on it in following tweets.
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Rob Rosa@RiotKingCobratfw @RiotBlaustoise solo kills me and gets up from his desk to run over and dab on me IRL
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Rob Rosa@RiotKingCobraMID PLAYTEST UPDATE: Neeko bugged out so I had to swap to Morg and now I'm inting my brains out.
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Olivier Ged@RiotKazdooSR team Ritual #5: State of the Game
D+0: Patch goes Live.
D+5: Data has been gathered (win rates, ban rates, runes choices, etc).
D+8: Next Patch content is Locked (it will go through QA and Deploy)
D+14: Patch goes Live
On D+6 we do a "State of the Game" meeting -
Mark Yetter@MarkYetterComing out of the "state of the game" meeting we added a few tasks to 9.13:
Buffs: Randuins Omen, Sylas, Syndra, Ornn, Tristana, Leona
Nerfs: Essense Reaver, Sejuani, Karma, Sivir, Sona
#lifeofoapatch -
Rob Rosa@RiotKingCobraAbout to play against @RiotBlaustoise in the midlane. He's playing Akali and I'm playing some Neeko. Let's see how he does. #lifeofapatch
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David Capurro@RiotRepertoirUpdated Akali list in for playtest this evening. @RiotBlaustoise playing it this time. Since last time, less change to the passive MS mechanics and some more emphasis on energy refund across the kit. Need to take a more deliberate look at passive damage next. #lifeofapatch
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✨hanna✨@shioshoujostay tuned for behind-the-scene vids and pics of today's state of the game! aka the meeting where we decide the bulk of who'll get buffed or nerfed in 9.13 😋🤣😇😉😶🤭
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Mark Yetter@MarkYetterI had a chance to playtest the Akali changes and give @RiotRepertoir feedback. Some clear things to iterate on but I overall liked the "safety down -> damage up" direction. #lifeofapatch
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David Capurro@RiotRepertoirSince we're doing the #lifeofapatch thing, here's the Akali thing I began work on this week, including images of the internal e-mail I sent detailing the work (typos and all).
1: Current Balance Metrics
2: Design Considerations
3: Changes
Nothing is final. This isn't tuned. -
John Frank@LoLSotereAnd to round out our bigger mechanics' changes for the patch, @RiotJatt's Udyr list (numbers subject to change): #lifeofapatch
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John Frank@LoLSotereThink this is what @RiotRepertoir is going with for Pyke (numbers subject to change): #lifeofapatch
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John Frank@LoLSotereToday's loc lock (we lock our patterns down so tooltips can be updated across the world). That normally means no new big mechanics shifts. Numbers are always subject to change, though. This is how my Illaoi list is looking: #lifeofapatch
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Mark Yetter@MarkYetterToday is "loc lock" for patch 9.13 so we have to finalize all changes that would require us to update tooltips. I'll do a final check on Illaoi, Pyke, and Udyr. #lifeofapatch
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Rob Rosa@RiotKingCobraThanks for all of the feedback and conversation around Swain everyone! It's all super valuable to me - the suggestions, the concerns, all of it.
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David Capurro@RiotRepertoirHere's what I think we're going with for Pyke in 9.13. Went away from the passive swap due to low alignment on confidence levels. Instead taking an approach that hits his damage on the wave pretty hard. #lifeofapatch
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John Frank@LoLSoterePulled the multiple Tentacle charges from Illaoi passive. Seemed good on paper. Was creating a lot of additional mindshare and annoyance in game, despite my efforts to iterate around it. #lifeofapatch
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John Frank@LoLSotereJust finalized our Mordekaiser Micropatch list (image below). He was a real strong metal man. Now it's in the hands of @RiotKingCobra and our engineers to get it out to players.
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Rob Rosa@RiotKingCobraI'm finalizing a new changelist for Swain today that I hope to share with you all soon. To set expectations - it is a lot more power up than the previous one so it also contains some nerfs as well in order to compensate for the additional power and reliability. Stay tuned!
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Mark Yetter@MarkYetterSo Morde is looking strong, we're working on a micropatch nerf for later today. @LoLSotere is figuring out a pitch and we'll review it before putting it out. #lifeofapatch
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David Capurro@RiotRepertoirAt the end of the day, I'm probably just going to take 100-200g off RoA's combine cost for 9.13 and call it good for now.
I usually like starting at more dramatic opportunities on these types of projects when there's something known to fall back to. -
David Capurro@RiotRepertoirAnother thing I've been considering but probably won't have a ton of time to do in the near future is an improvement to how Lifeline works. All those items feel pretty hacked together, and they're limiting in a pretty uninteresting and unsatisfying way.
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David Capurro@RiotRepertoirStill slow burning at some item work and tossed Rylai's into the mix since it seems like it fits as a tanky ap item.
For now, I'm happy to keep chipping away at this and prepare some good stuff for preseason, but maybe we can squeeze something in sooner. -
Rob Rosa@RiotKingCobraGot "autofilled" to jungle in this evening's playtest. Playing Amumu. I don't think I've played this champion since season 2 so this can only end well. :^) #lifeofapatch
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Mark Yetter@MarkYetterWe're not going to do any micro-patching today. We'll look at 9.12 data tomorrow morning and see if anything warrants a reaction. Morde VGU seems OP but it's not clear exactly how much so we won't react too quickly. #lifeofapatch
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Mark Yetter@MarkYetterFirst day of the patch like today, we get our very small slice of data to see how the changes landed. If anything is way off of what we expected, we consider micropatching. Will update if we see any outliers today. #lifeofapatch
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Rob Rosa@RiotKingCobraPatch 9.12 is live! I'm currently going through the bug megathread on reddit and reviewing the bugs that were reported there. The first one I planned to look at was the Yuumi mana cost bug, but it turns out the folks on Champions already have a fix prepared for it!
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Rob Rosa@RiotKingCobraWatching @LoLSotere play Swain in tonight's playtest. At the point in the game he's at he has 55 stacks and is dealing about 150 more damage than he would on live with R2. 👀👀
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John Frank@LoLSotereOur playtesters are so good. I very minorly modified the angles at which Illaoi tentacles spawned (so I could fit an extra one in for the dream 6 tentacle case) but forgot to note it. Got caught in the next game. Time to find a better solution. #lifeofapatch
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Rob Rosa@RiotKingCobraSpent the last hour learning how to implement this little guy to track how many souls Swain has collected. Surprisingly tricky. It was difficult for playtesters to give feedback on the direction when they didn't have a way to see how many souls they collected. #lifeofapatch
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✨hanna✨@shioshoujoDuring Lightning Talks, the team has to frequently stop themselves from talking about one specific thing forever. So they time themselves and vote to see if they should give the topic two more minutes (or not) in this session #lifeofapatch
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Josh Leesman@RiotJattEven though patch 9.12 will go live tomorrow, we are well underway on patch 9.13 work. I have an Udyr change in testing for 9.13 to help close the gap between Phoenix and Tiger stance, as well as give Udyr good skill points to spend at lvls 16, 17, and 18. #lifeofapatch
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Olivier Ged@RiotKazdooSR team Rituals #5: Daily Playtests
Twice a day, we play a game of "simulated solo Q" (no coms)
We focus on the latest iterations (not yet live)
Post-game, we gather feedback: play as, play against, systems, items, runes.
This is a central piece to build the best patch possible. -
John Frank@LoLSotereUpdated my Mordekaiser release plan with some additional day 1 options. His clear in tonight's playtest seemed a lot more reasonable (but still good). #lifeofapatch
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David Capurro@RiotRepertoirPyke is getting some attention to make his output in a solo lane more than an unassailable sustain monster. That work's going alright, and it seems like there are several options on it, but none of them stand out as clearly best.
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David Capurro@RiotRepertoirWe've got some preseason support item work underway that's looking pretty good. It's a bit of a slow and steady burn, but we could probably show some early stuff on it during the patch cycle.
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David Capurro@RiotRepertoirWe're looking to resolve some of the solo queue tension involved with sharing buffs between junglers and laners, so we're kicking around a few ideas on how to dig into that space. Probably won't be delivering anything until preseason, however.
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David Capurro@RiotRepertoirIn a similar vein, we're giving a look at standardizing ward timings and durations, especially the stealth varieties (wards, trinkets, klepto wards), but we decided on Thursday that it's not something we want to push into the current season. So preseason it is (if it makes it).
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David Capurro@RiotRepertoirI showed some stuff late last week on Rod of Ages that I think is going pretty well, but for whatever reason, the tooltip formatting on the item has actually been a pain, so it's been a bit cumbersome to get cleaned up. Might get something on PBE this week.
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David Capurro@RiotRepertoirLittle update on where the 9.13 patch is at (in a not so organized fashion, sorry)
#lifeofapatch
Illaoi's got some improvements coming through to hopefully QoL her up a bit.
@RiotKingCobra has gotten a few tests in on a little update to Swain's R. -
John Frank@LoLSotereIllaoi list we're actually looking at and got into playtest this evening. Liking a good chunk of these but as always we'll modify and cut some. #lifeofapatch
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Rob Rosa@RiotKingCobraOh boy - a rare opportunity - I'm playing Cassiopeia in tonight's playtest and building @RiotRepertoir's changed RoA. @riot_captain is gonna give Swain a try in top lane. #lifeofapatch
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Rob Rosa@RiotKingCobraOh, one thing that I definitely want to do is allow Swain to drain invisible units. Sorry, Akali. 👀
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Rob Rosa@RiotKingCobraFor context on the R2 mid game tuning: On live a 5 stack rank 2 R2 from Swain with 124 AP (how much I had in a playtest) would do 430 damage. Current testing R2 tuning results in 630 damage.
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Rob Rosa@RiotKingCobraHaving a lot of productive conversation with @MarkYetter about Swain. Expect to see different ideas and iterations shared on here. Doubt we'll ship anything in 9.13 - want to make sure we land on a direction that feels right. #lifeofpatch
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